The structure that defines a component within WinGate. Instances of ComponentEntry are passed into calls to RegisterComponent
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Structure
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struct ComponentEntry { unsigned long dwSize; // size of this structure GUID guid; // UUID of the component WCHAR szName[COMPONENT_MAXNAME + 1]; // display name of the component unsigned long dwComponentVersion; // version of the component for version checking modules etc bool bPublic; // is this component public? HostComponentHandle hHostPrivate; // context handle used by Host to associate with the component ComponentContextHandle hComponentPrivate; // context handle used by component to associate with the Host QueryInitInterfacesFunc QueryInitInterfaces; // OPTIONAL: query a component to see if its dependencies for initialisation are met InitInterfacesFunc InitInterfaces; // OPTIONAL: triggers registration of interfaces, if you have any, you need this ObtainInterfaceFunc ObtainInterface; // OPTIONAL: requests an interface NotifyFunc Notify; // OPTIONAL: receives notifications, should be NULL if notifications not required StartFunc Start; // OPTIONAL: start a component service. StopFunc Stop; // OPTIONAL: stop a component service StoreFunc Store; // OPTIONAL: Store a component configuration LoadFunc Load; // OPTIONAL: Load a component configuration }; |
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