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HTTPFilterBufferAddData
engineapi apifunction…HTTPFilterBufferRemoveData
the buffer successfully then the return value is true. Otherwise false. None None HTTPFilterBufferAddData engineapi apifunction…NotificationReport
apifunction engineapi…RegisterComponent
return RegisterComponent(hModule, &ourComponent); } ComponentEntry HostModuleHandle apifunction uiapi engineapi…RegisterInterface
by other components. COMPONENT_ERR_SUCCESS means successful registration. Any other result means an error occurred. None None RegisterComponent apifunction uiapi…EventProcessEvent
( EventContextHandle& Event ); The EventContextHandle object that contains all the information about the event. None None None EventContextHandle apifunction engineapi…CommsConnect
; } // Assume this is UI code int Start(ComponentEntry* Entry) { CommsConnect(&myComponent,MY_COMPONENT_ENGINE_UUID); return 0; } ComponentCommunicationsInterface apifunction…CommsSend
the Recv callback of your ComponentCommunicationsInterface interface. None ComponentCommunicationsInterface UI/Engine communication apifunction uiapi engineapi…CommsDisconnect
need to close a connection whilst your component is active. None CommsConnect HostCommunicationsInterface apifunction uiapi engineapi…CommsQueryConnection
(NULL, COMMS_PARAM_SERVERMACHINENAME, szServer, &dwLen) { std::wcout << L"I am connected to " << szServer << std::endl; } HostCommunicationsInterface apifunction uiapi…